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BaseLine Technology
Address: 15834 NE 67th Place Redmond, WA  98052
Tel: 425 882 7317
Email:
cestes@basline.com

Rhino Training for Marine Designers online course available

For those, not familiar with it, the long-running online course, taught by Cliff Estes of BaseLine Technology is being offered approximately every six weeks.  Check with Professional Boatbuilder for a schedule of the next sessions or sign up here.

The course, now in its sixth year covers 

  • Working with curves
    • Drawing
    • Matching
    • Blending
    • Curvature graphing
    • Rebuilding
  • Working with surfaces
    • Creating
    • Matching
    • Blending
    • Editing
    • Contours
  • Modeling a hull with developable surfaces
    • Lofting with developable option
    • Adding marking lines for frames and longitudinals
    • Unrolling surfaces
  • Modeling a fully-molded schooner hull
    • Curve2Views command
    • Intersect command
    • Lofting Surfaces
    • Trimming surfaces
    • Pipe command
    • BlendSrf command
  • Modeling your own design
    • Create your own design
    • Take two weeks to complete

 

The Course

During Weeks 1 and 2, you will be learning the basics of modeling in Rhino.  The exercises are not necessarily marine-related as you need to learn to walk before you can learn to run.  These exercises don't lend themselves to interesting illustrations.  
In week 3, you will move to working with actual boats, using all the tools learned during the first two weeks.  As you can see, the hull is pretty basic and is entirely developable surfaces.  During this week, you will learn to use the loft command/developable option to create surfaces that, along with the marking lines on those surfaces can be "unrolled" to flat plates that can be used for NC cutting the plates along with the marking lines as shown.
During the fourth week, you will be modeling a hull, using the loft command and working with curves supplied by the course.  You will loft the hull, trim the resulting surface, create  the centerline structure (stem, forefoot, keel), Fillet the hull and keel together

You will then add a deck to complete the hull.  This is by far the most challenging project in the course and, if you get successfully through the week, your self-directed project will be a  breeze, unless you really go overboard, like a few students have

When you submit your assignment for week 2, you will be asked to submit a brief description, sketch or CAD drawing giving your instructor an idea of what kind of vessel you would like to design and model for the final self-directed project.

In the final two weeks, you will be "on your own" to design and model the vessel you described in your week 2 submission.  As you can see from the following illustrations, students are completely free to design whatever they want.  The primary reason  for submitting your description is to get you thinking about the model you will be doing, before actually diving into the project.  


Testimonials

Some of the nicest people come through the course and leave us kind words that we really like to share.


"I feel that the course was perfect for jump-starting me so that I can tackle a real client project, with a little help from my friends on staff to sort me out through snags that I'm sure to hit.

Thanks for getting me started with this impressive tool.
Kind regards,
David Pedrick
Pedrick Yacht Design


PD. I did the training for Marine Designers whit you, and I’m very pleased with the course and his teaching, because my level of use Rhinoceros increases daily. But the reason are because I have a very good knowledge base.

Gonzalo Portas


Hi Cliff

Thanks for all your help. I learned a lot in short time and am looking forward to challenge the skills I picked up at your course . The course is well structured and by being "hands on" the student learns intuitively . I can say this, teaching CAD to Architects on bachelor level for over ten years.

Roderick Galantay


Sign up now!

This page has all the pricing and scheduling information and you can sign up for the next session.


Student Gallery

After only four weeks of instruction, the students are "turned loose" to model any project they want.  The instructor reviews their proposed projects to be sure they aren't getting in over their heads and provides guidance for the rest of the six-weeks.  Below are a few examples of the levels of expertise displayed by several of the students, who gave their permission for the images to be used.

Dave Larson

Adam Currier

Roderick Galantay

Jay Jeffries

Urh Vidmar


BaseLine Technology
Address: 15834 NE 67th Place Redmond, WA  98052
Tel: 425 882 7317
Email:
cestes@basline.com